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NPC Generator

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Advanced [show]


Criella Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Criella was born the youngest of three triplets. Her divine abilities were realized during a raid on her village. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist, Gifted. Flaws: Insane, Secretive. Bonds: Poor, Family. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Criella Elusive, Female Tiefling Commoner 1
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp. Peridot (30 gp).


Social Check DCs


Tomph Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her brown robe. She carries a battered warhammer and tarnished quarterstaff as well. Her hair is golden and curly. Her fierce brown eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Tomph lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Tomph Myerscough, Female Half-Orc Expert 1
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Drusilia Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears rags and sports a simple walking cane. She keeps her long silver hair kept up in a rat tail. Her eyes, though not visible through her cowl, are brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.

History: Born in the south her family was never financially stable. Her homeland was ravaged by war and she spent much of her life rebuilding it. By chance she met her sister recently and the two have been together since.

Motivation: Many dire rats want her driven away; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Poor, Family, Enemies. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drusilia Ariessus, Female Elf Adept 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 800 sp.


Social Check DCs


Bethrynna Aloro, Female Elf [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a blue coat with grey slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her black hair is styled in orderly dreadlocks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Debt, Family. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Bethrynna Aloro, Female Elf Fighter 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white, silky, and of moderate length. His eyes are gray and catlike.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arannis took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, Enemies. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Arannis Amastacia, Male Elf Barbarian 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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