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Advanced [show]


Malmûg Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'9". He is dressed in a clean black cloak covering his clean studded leather, and his gloved hand is found clutching a sickle. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Malmûg hails from a village terrorized by illithids. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Malmûg Kenley, Male Half-Orc Paladin 1
Medium (6'9") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)8 (-1) 10 (+0)14 (+2)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 gp.


Social Check DCs


Tenena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her black hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. She has worked as a Farmer like her mother before her.

Motivation: Expand her business.

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Tenena Munggen, Female Gnome Cleric 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 15
Hit Points 26 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 20 (+5)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 gp.


Social Check DCs


Pennie Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Pennie Hogcollar, Female Halfling Bard 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 600 sp. 3 Holy water.


Social Check DCs


Bork Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His violet eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Military. Occupation: Priest

Voice: Raspy

Attributes [hide]

Bork Cooper, Male Half-Orc Druid 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 17 (+3)7 (-2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Nalral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is thinning but still full. His violet eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Nalral studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Job, In love. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Nalral Daraln, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 90 gp.


Social Check DCs

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