Oriff Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears light armors faded through time and improper care. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her violet eyes peer out from beneath her Stetson grey hat.
Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Oriff grew up listening to her father's many stories. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends.
Ideals: Athletic, Extrovert, Logical. Bonds: Adventurer. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
River Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His lavender fur is kept up in a ponytail inside a feathered hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.
History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Flaws: Addict, Lazy. Bonds: Attractive, Nature, Religious. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Eida Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair, when down, is lengthy. She wears a mask on her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.
History: Eida lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Family. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Rhodochrosite (16 gp).
Tiaathque Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her hair is black and curly. Her eyes are blue and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a font of random trivia from the lore and stories she has discovered
History: Tiaathque was raised in a hard working conservative environment. She has had some formal dancing training, and achieved minor success. She became a Marshal soon after.
Motivation: To clean up the streets; and she'd like to take her coworkers down a peg
Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Boddynock Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Shoemaker uniform. His chestnut hair is cut short. His brown eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shoemaker.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Celestial, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 110 gp.
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