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Advanced [show]


Verna Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears dark leathers with embroidery. Her blonde hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Verna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She served in the navy to pay for her family's outstanding loans. Verna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Verna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her religion dominates her actions; and seeks redemption

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Military, Criminal record. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Verna Tallfellow, Female Halfling Expert 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Jade (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krimp Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'10" and is wearing a long, white, dusty cloak. His left leg appears badly burned and disfigured. His white hair is singed and shortened. His fierce blue eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Military, Immigrant. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Krimp Shelley, Male Half-Orc Rogue 1
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Harbek Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He has a long blonde beard with little hanging trinkets. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Harbek grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Addict, Shy. Bonds: Adventurer. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Harbek Silverstone, Male Dwarf Monk 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Barrister, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hobart grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hobart. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Hobart High-hill, Male Halfling Fighter 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ribbles Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his nunchaku, and carries nunchakus. He keeps his black hair in a flapper bob. His eyes are a pleasant blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south, but his parents moved at a very young age to the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Criminal record. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Ribbles Miggledy, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Iolite (30 gp). Moonstone (30 gp).


Social Check DCs

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