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NPC Generator

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Advanced [show]


Peter Marston, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His wide-brimmed hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Peter Marston, Male Human Commoner 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Brown-green garnet (160 gp).


Social Check DCs


Markosian Harm, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman sports green clothing, slightly heavier than average wear. Her clothes are grease stained in places. She wears a feathered hat to cover her moderate length silver hair. Her ears are large.

Personality: Prone to second guessing herself, she comes off as nervous. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the west. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she's attracted to the pc

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Markosian Harm, Female Tiefling Barbarian 3
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Andram Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His black hair is knotted and matted. He has black eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Mentor. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Andram Faith, Male Tiefling Paladin 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Iolite (50 gp).


Social Check DCs


Sarai Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. She is bristling with hidden weapons, mostly morningstars and halberds. Her white hair has been sun bleached extensively. Her green eyes are slightly larger than normal.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Adventurer, Poor. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Sarai Wildheart, Female Halfling Barbarian 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dagger Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting pastel shirt and pants. Her fur is short and beige. Her eyes, though not visible through her cowl, are green.

Personality: Dagger speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a wizard, Dagger was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Impeccable, Gifted. Bonds: Immigrant, Job, Mentor. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Of Wine, Female Tabaxi Expert 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)19 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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