Cory Everly, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a grey tunic with yellow highlights, and long red pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His black hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Cory was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a stableman again
Ideals: Disciplined. Bonds: Slave, Military, Job, Criminal record, Enemies. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp.
Diesa Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a fancy brown dress. She keeps her chestnut hair in a flapper bob. Her blue eyes peer out from beneath her small brown hat.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Diesa took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Impeccable, Logical, Gifted, Athletic. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 pp.
Maynild Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. Her hair is long and red with streaks of golden, and is pulled back with small yellow clips. Her blue eyes are passionate and lively.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After months of barely getting by, Maynild managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
Simon Remington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the south. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep.
Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp. Iolite (60 gp).
Norman Beverly, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large brown jacket. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with dancing.
History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Body Guard.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Artistic. Bonds: Attractive, Job, Poor, Enemies. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Red spinel (130 gp).
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