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Advanced [show]


Ulblyn Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely red suit with pastel socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He wears his black hair down. His fierce amber eyes like to dwell on things.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. Ulblyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Flaws: Forgetful, Disease, Mundane. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Ulblyn Hilltopple, Male Halfling Warlock 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 80 gp.


Social Check DCs


Astar Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. He has wavy blue hair. His red eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Astar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and to be a baker again

Ideals: Athletic. Flaws: Antagonistic, Secretive, Fearful. Bonds: Job. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Astar Entropy, Male Tiefling Monk 3
Medium (6'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of longswords on his belt, each one with a ruby on the hilt. His brown hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are blue.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting. Bonds: Attractive, Religious, Adventurer, Criminal record. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Anselm Galanodel, Male Half-Elf Cleric 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 340 gp.


Social Check DCs


Sindri Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His brown hair is knotted and matted. He has amber eyes and a tan hat with a pastel feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in whip use. He has built up a small fortune and can afford his own way.

Motivation: Many goblins want him driven away; and he has money and likes to spend it

Ideals: Fighting, Philantrophist, Logical. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Sindri Dunben, Male Gnome Expert 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Banded agate (12 gp).


Social Check DCs


Sarah Kitchur, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered scythe and tarnished ceremonial dagger as well. Her auburn hair is lengthy. Her eyes, though not visible through her cowl, are brown.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Animals are drawn to her, and she is able to talk to them.

History: Sarah was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She now owns her own business.

Motivation: Expand her business; and she desires power and/or immortality

Ideals: Fighting, Optimist, Gifted. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Sarah Kitchur, Female Human Paladin 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs

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