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NPC Generator

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Advanced [show]


Carrie Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Religious. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Carrie Siannodel, Male Elf Rogue 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Astaro Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Her hair is silver and curly. Her face is scarred and worn.

Personality: Her tongue was cut out and she uses sign language. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the north was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Disease. Bonds: Rich, Immigrant, Military. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Astaro Justice, Female Tiefling Druid 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)18 (+4) 10 (+0)10 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs


Dazzazn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears baggy green pantaloons and a yellow scarf. His silver crest is smooth and relatively long. His fierce red eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He also has developed a complete distrust of the Adventurer profession.

History: He got into the Doctor business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dazzazn took refuge in the old dungeon and found the beat up halberd and armor he uses now. Recently the stress of being a Doctor has made it difficult for him to sleep.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Nature, Enemies. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dazzazn Raghthroknaar, Male Dragonborn Ranger 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp.


Social Check DCs


Lewis Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy silver hair. His gray unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up scimitar and armor he uses now. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people; and he feels threatened by others

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Lewis Iranapha, Male Half-Elf Paladin 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Skirt Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and is renowned for his bright pastel suits and hats. His left leg appears badly burned and disfigured. His white fur is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Skirt Of Shadows, Male Tabaxi Druid 3
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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