Tarak Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. His white hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Tarak lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Joker, Fighting. Flaws: Disease. Bonds: Family. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 390 gp. 1 Smokesticks.
Kilvar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple grey robe with tan stripes complete with hood. His blonde hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Kilvar embodies much of what other species detest in the Dwarves. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the east; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 gp.
Ellywick Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Actor. Her hair is chestnut and curly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She can't help but pocket interesting objects she comes across
History: She was born several months after her mother was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ellywick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ellywick. She became a Actor soon after.
Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Job, Enemies. Occupation: Actor
Voice: American accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. 1 Half-Plate. 1 Chain shirt.
Gomory Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A 6'3" northern man, he wears a brown costume with the symbols of luck on his torso. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Gomory studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted. Flaws: Insomniac. Bonds: Criminal record, Mentor, Job. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Syllin Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her broad hat is riddled with cuts and holes. She has several tiny aquamarine earrings on each ear.
Personality: Abrasive and pushy, she has a hard time making friends. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Syllin was left her mother's suit of armor and trained in its use and care. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Syllin never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is greedy; and wishes to resurrect an old love
Flaws: Ugly, Antagonistic. Bonds: Rich, In love, Military. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 sp. An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
