Jade Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time, and he perpetually has his longbow ready. He wears a colorful flower in his orange fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a illithids raid, leaving Jade alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and someone believes him a fraud
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Attractive, Enemies. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (900 gp).
Warryn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, and he perpetually has his greataxe ready. His brown hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.
Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Warryn has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Shy, Disease, Insomniac. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 4000 cp. 1 Climber’s kit.
Elizabeth Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She snorts whenever she laughs or is feeling confident. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful slaver made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Optimist, Persistence. Bonds: Rich, Mentor, Adventurer. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Onyx (20 gp).
Raymond Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is braided into rings. His eyes are a pleasant gray.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is terrified, and will act out of fear
Ideals: Professionalism, Justice. Flaws: Fearful. Bonds: Criminal record. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 120 gp. Tiger eye turquoise (8 gp). 1 Masterwork Uncommon Weapon.
Kipper Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky blue painted plate armor. His hair is short and golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Kipper embodies much of what other species detest in the Gnomes. He also has developed a complete distrust of the Interpreter profession.
History: Born in the south to a Merchant, Kipper learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kipper grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kipper. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Dwarven, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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