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Advanced [show]


Sora Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" northern woman, she wears a well pressed and immaculate suit (or dress). Her crest, while still mostly bronze, has prominent grey streaks. She wears an eyepatch.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sora was raised in a hard working conservative environment. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her absent father.

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Family. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Sora Beryntolthropal, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs


Azza Doom, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear green pants and tee shirts and is in decent physical shape. Her red hair is unkempt and raggedy. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Azza Doom, Female Tiefling Rogue 2
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Criella Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and is typically in her Doctor uniform. Her purple hair is thinning but still full. Her black eyes are passionate and lively.

Personality: She exudes charisma. She is a tour de force of persuasion. She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her mother and her brother before her, after school she went straight into learning to become a Doctor. She has set out to sabotage the competition.

Motivation: She feels threatened by others; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Attractive, Immigrant. Occupation: Doctor

Voice: American accent

Attributes [hide]

Criella Ennui, Female Tiefling Warlock 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gorgûm Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Gorgûm studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorgûm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorgûm. He now mingles about in high society.

Motivation: To end his boredom; and seeks redemption

Ideals: Optimist, Gifted. Flaws: Insane, Mundane. Bonds: Criminal record, Rich. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Gorgûm Mori, Male Half-Orc Warlock 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 60 gp. Peridot (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Damien Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a lot of dark rich colors, with gold accents. His white hair is smooth and relatively long. He has gleaming, smiling green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Gifted. Bonds: Attractive, Job, Poor, Family. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Damien Honeypot, Male Halfling Rogue 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs

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