Artin Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She carries with her a set of swords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. With bright golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Artin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of northern immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She was granted martial powers by her dying brother.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted, Impeccable. Bonds: Adventurer, Immigrant. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 8000 cp. Hematite (7 gp). Red spinel (160 gp). Pink pearl (160 gp).
Theren Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His golden hair is kept up in a ponytail inside a feathered hat. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.
Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep
Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Poor, Attractive. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolen Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely yellow suit with blue socks and a vest with buckled shoes. He wears a colorful flower in his auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Rolen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1100 sp.
Henry Kendal, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his crossbow ready. His golden hair is cut short. He has gleaming, smiling blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Violet garnet (300 gp).
Mara Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She carries a battered sai and tarnished nunchaku as well. Her hair is blonde, silky, and of moderate length. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Mara was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent father
Ideals: Fighting, Philantrophist. Flaws: Emotional. Bonds: Attractive, Family. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!