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NPC Generator

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Advanced [show]


Shava Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her white hair is styled in orderly dreadlocks. Her blue unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of northern immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shava grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shava. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Flaws: Disease, Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Shava Woodhouse, Female Half-Elf Wizard 4
Medium (4'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 9 (-1)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Sard (60 gp). Bloodstone (60 gp). Emerald (900 gp).


Social Check DCs


Yurgunn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a grey and white robe with the hood down. Her tied-back hair is black. Her fierce brown eyes like to dwell on things.

Personality: She is a hateful person. She taunts others and blames them for her problems. She also hits on women, regardless of circumstances.

History: Born in the south her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.

Motivation: To end her boredom; and she's repulsed by the pc

Flaws: Antagonistic, Mundane. Bonds: Has a crush, Poor, Family. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Yurgunn Helcral, Female Dwarf Ranger 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Quick Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her shield. Her lavender fur is thinning but still full. Her fierce amber eyes like to dwell on things.

Personality: Cocky and sure of herself, she believes she is the best Tanner born in the past three hundred years. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Quick was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Tanner.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Quick Grass, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp.


Social Check DCs


Herleva Mitchell, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple grey robe with pastel stripes complete with hood. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Herleva hails from a village terrorized by goblins. Herleva was born on a far southern island where she grew up under the tutelage of her father, an expert Fisher. Days after completing her studies, news broke out that her hometown was attacked by goblins. Herleva was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker, Philantrophist. Bonds: Enemies, Immigrant. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Herleva Mitchell, Female Human Monk 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. Carnelian (20 gp).


Social Check DCs


Sun Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her orange fur has been sun bleached extensively. She wears an eyepatch.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to loving parents in a slum to the north. She helped her father out around the business and became quite the natural. She has achieved small success as a Bounty Hunter.

Motivation: Wishes to resurrect an old love; and balancing her hectic life and new bounty hunter responsibilities is difficult

Flaws: Ugly. Bonds: Immigrant, Job, In love, Poor. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Sun Grass, Female Tabaxi Adept 2
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 380 gp.


Social Check DCs

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