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Advanced [show]


Tiaathque Floshem, Female Elf [Permalink]

Personal [hide]

Description: This woman has a large tan mantle and cape that has been intricately interwoven into her white robe. She is muscular with a powerful set of arms. She keeps her long red hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Elven conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Tiefling people; and money/treasure

Ideals: Fighting. Flaws: Shy, Disease, Racist. Bonds: Nature. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Tiaathque Floshem, Female Elf Barbarian 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Aquamarine (600 gp). Aquamarine (600 gp).


Social Check DCs


Ombul Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his blonde hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Ombul and his spouse have recently divorced.

Motivation: To pay off his debts; and his religion dominates his actions

Flaws: Antagonistic, Addict. Bonds: Attractive, Religious, Mentor, Debt. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Ombul Wiseacre, Male Halfling Rogue 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Kerkad Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a green and brown handkerchief worn on his left side. He wears a broad hat to hide his balding. His eyes are red and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Kerkad was born the youngest of three triplets. He worked as a nervous Sellsword and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Greedy. Bonds: Job, Family, Guardian. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Kerkad Chumbyxirinnish, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp. 4 Thunderstones.


Social Check DCs


Akra Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered axe and tarnished club as well. She keeps her long green crest kept up in a rat tail. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Akra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Akra took refuge in the ruined castle and found the beat up club and armor she uses now. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Immigrant, Nature. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Akra Beryntolthropal, Female Dragonborn Adept 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)18 (+4) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Vani Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'8" and wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her flail. She has wavy white hair. This gray eyed northerner is not easily forgotten.

Personality: Vani speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.

History: Vani lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Vani took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Merchant.

Motivation: She is unsatisfied with her job.

Ideals: Impeccable, Gifted. Bonds: Family, Job. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Vani Sunmeadow, Female Halfling Warrior 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. 4 Tanglefoot bags.


Social Check DCs

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