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Advanced [show]


Nalral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely grey suit with blue socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His black hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Slave, Poor. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Nalral Stoutale, Male Dwarf Rogue 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Altho Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Mercenary job and began his own company from there.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Altho Elderberry, Male Halfling Cleric 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp. 1 Breastplate.


Social Check DCs


Seven Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her brown fur is lengthy and is close to two feet long. She has blue eyes and a pastel hat with a black feather.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Seven and her spouse have recently divorced.

Motivation: A strong sense of loyalty to Half-Elven people; and wants to work out more often

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Seven Of Spirit, Female Tabaxi Warlock 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. Blue star sapphire (500 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Servant does. He is physically well-built. His fur is beige and curly. His blue eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born the only child of a wealthy merchant. He has had some formal writing training, and achieved minor success. He became a Servant soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Job, Slave. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Trail In the Wind, Male Tabaxi Adept 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10000 cp. Smoky quartz (20 gp).


Social Check DCs


Geva Windsor, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. Her auburn hair is long and unkept. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the north. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Geva lived on a farm with her mother, near the main road leading to a nearby town. When Geva reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Regain custody of her son; and doesn't want to be a mortician and was forced into it by her family

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Military, Adventurer. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Geva Windsor, Female Human Rogue 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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