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Advanced [show]


Ahrim Agony, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He has done his best to style his white hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk.

Flaws: Shy, Ugly. Bonds: Adventurer, Family. Occupation: Bather

Voice: Raspy

Attributes [hide]

Ahrim Agony, Male Tiefling Barbarian 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ront Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black armored body suit, with a simple white line shooting up and back down. He has a small bristly mustache and wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Ront was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. By chance he met his brother recently and the two have been together since.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Opinionated. Flaws: Racist. Bonds: Criminal record, Family. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Ront Gresham, Male Half-Orc Wizard 2
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 170 gp. 1 Darkwood Buckler.


Social Check DCs


Shax Rise, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her hand crossbow. Her black hair is slicked back into a classic pompadour. Her eyes are likewise gold.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Tailor mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Rich. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Shax Rise, Female Tiefling Adept 3
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Dentratha Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She likes to wear ponchos typically of a light black in addition to tight pants. Her whole body is exceptionally muscular. Her crest is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is frequently practicing swordplay.

History: Sold as a small child to a wizard, Dentratha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Immigrant, Military, Mentor. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Dentratha Chumbyxirinnish, Female Dragonborn Fighter 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: Red-brown spinel (130 gp). 1 Bullseye lantern.


Social Check DCs


Eleanor Bristol, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a small hat to hide her balding. Her eyes are blue and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and she is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Eleanor Bristol, Female Human Commoner 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs

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