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Advanced [show]


Rosalind Beverly, Female Human [Permalink]

Personal [hide]

Description: A 6'1" western woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is styled in orderly dreadlocks. She has several tiny emerald earrings on each ear.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls; and someone believes her a fraud

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Job, Enemies. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Rosalind Beverly, Female Human Bard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs


Katherine Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears a violet shirt with thin brown vertical stripes and green pants. Her long red hair is drawn into a two foot long braid. Her gray eyes peer out from beneath her wide-brimmed violet hat.

Personality: Katherine wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Disciplined. Flaws: Forgetful, Mundane, PTSD. Bonds: Attractive. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Katherine Hardy, Female Half-Elf Druid 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and grey handkerchief worn on his left side. His white crest, when down, is lengthy. His eyes are likewise red.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Azzakh took refuge in the ruined castle and found the beat up falchion and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish, Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Cleric 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Anne Nibley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her blonde hair is kept up in a ponytail inside a feathered hat. She is baby faced.

Personality: Calm and collected, she is a well trained Barber. She is afraid of women and trembles around them

History: Her parents moved while she was still in utero so she is the first generation to be born here. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Barber.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Anne Nibley, Female Human Fighter 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp.


Social Check DCs


Maagog Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. His bronze crest is singed and shortened. His gold eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Maagog Xephyrbahnor, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 pp. Large well-done wool tapestry (300 gp).


Social Check DCs

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