Carrie Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. He has wavy white hair. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Elven culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Fletcher, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.
Motivation: Elven compassion; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Slave, Job. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Arnold Milton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright brown suits and hats. His blonde hair is singed and shortened. His violet eyes peer out from beneath his wide-brimmed brown hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: To clean up the streets; and expand his business
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Military, Job, Guardian. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Red garnet (40 gp). 1 Superior lock.
Antrara Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her bronze crest has been sun bleached extensively. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Gardener. She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business
Flaws: Disease. Bonds: Attractive, Job, Rich, Slave. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Heavy wooden shield.
Flogg Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a long blonde beard with little hanging trinkets. He has a tattooed face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Flogg and his spouse have recently divorced.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Job. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 sp.
Medrash Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a black and tan robe with the hood down. He has done his best to style his silver crest to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: Medrash is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and he loathes his own lifestyle
Flaws: Depressed, Secretive. Bonds: Religious, Rich, Enemies. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp.
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