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Advanced [show]


Whurdred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of nunchakus on her belt, each one with a aquamarine on the hilt. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Whurdred is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has a crush on the local Dyer; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Optimist, Justice. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Whurdred Gorunn, Female Dwarf Ranger 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. 1 Silk rope.


Social Check DCs


Prosperine Fate, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She usually wears her green robe and has her longsword always slung over her shoulder. She keeps her chestnut hair in a flapper bob. She wears an eyepatch.

Personality: She dislikes all the random violence that takes place in the east. She has all her life been fascinated with music.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Spice Merchant again; and she feels the way she acts is they only way to get by in the world

Ideals: Pacifist, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Prosperine Fate, Female Tiefling Warrior 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Jacoba Barney, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a robe, a symbol of the four houses of cards around her neck, and a spear on her belt. Her hair is white and curly. She has hazel eyes.

Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She ran away from her former home and has been making her living as a Shepherd for the past few years.

Motivation: Expand her business.

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Jacoba Barney, Female Human Cleric 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver comb with moonstones (300 gp).


Social Check DCs


Silgre Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is greying and her face has many wrinkles. She has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well; and doesn't want to be a junk dealer and was forced into it by her family

Flaws: Addict. Bonds: Attractive, Poor, Family, Immigrant. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Silgre Stanley, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Coral (160 gp).


Social Check DCs


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Laborer, Stannor learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Laborer. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Passionate, Philantrophist. Bonds: Slave, Attractive, Job. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Stannor High-hill, Male Halfling Barbarian 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 100 sp. Chrysoprase (60 gp).


Social Check DCs

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