Veit Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a brown Stetson hat and brown clothes. He is tall, broad shouldered and powerfully built. His moppish silver hair is in a traditional bowl cut. His eyes are blue and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Veit was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Tiefling compassion; and he wants nothing more than to rejoin the army
Flaws: Depressed, Racist. Bonds: Military, Religious, Adventurer. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 150 gp. Rose (80 gp). Fire opal (400 gp). Sard (80 gp). 1 Masterwork Common Melee.
Gubrash Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man wears a black tunic with white highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. He wears his red hair down. His eyes are brown and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.
History: Born in the east to a Crown-heir, Gubrash learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 4000 cp.
Arara Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an entirely violet suit with black socks and a vest with buckled shoes, and is pretty ugly. Her hair is short and red. She has a tattooed face.
Personality: Arara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Rhodochrosite (11 gp).
Anselm L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear violet tank tops with black pants. His chestnut hair is still thick. He has a tattooed face.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He takes great joy in being the best Priest in town.
History: Born in the south to a Priest, Anselm learned a great deal about his mother's area of expertise. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.
Motivation: Half-Orc compassion.
Ideals: Logical. Flaws: Racist. Bonds: Job, Family. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 600 sp. Golden pearl (110 gp). 1 Bullseye lantern.
Eberk Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He wears silk and lounges about seductively. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Blacksmith, who enjoyed hunting, Eberk was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Fighting. Bonds: Attractive, Job, Nature, Family. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
