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NPC Generator

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Advanced [show]


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, grey, dusty cloak. He has moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. He worked as a nervous Animal Trainer and found it very stressful. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Many dire rats want him driven away; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Nature, Job, Enemies. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Cornish, Male Human Rogue 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 17 (+3)8 (-1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 50 gp.


Social Check DCs


Ghaliver Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His brown hair is knotted and matted. He wears a mask on his face.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Ghaliver grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bellfounder responsibilities is difficult

Flaws: Ugly, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Ghaliver Brightmoon, Male Halfling Commoner 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Amethyst (150 gp).


Social Check DCs


Curran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His long red hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Herbalist.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Curran Greenbottle, Male Halfling Druid 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Raam Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears black cloth garments or leather armor. His brown hair, when down, is lengthy. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of southern immigrants he idolized his mother. He worked as a nervous Navigator and found it very stressful. He now owns his own business.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Raam Rumor, Male Tiefling Wizard 2
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Pearl Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a red vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her red boots flare out at the collars. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Pearl studied abroad. Through the years after Pearl was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Pearl's father didn't care for her much, and the feeling was mutual. She was granted divine powers by her dying sister.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Pearl Whispermouse, Female Halfling Paladin 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)16 (+3) 18 (+4)14 (+2)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20 gp. 1 Banded mail.


Social Check DCs

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