Fibblestib Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy blue pantaloons and a brown scarf. His chestnut hair is styled in orderly dreadlocks. He has gleaming, smiling gray eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with painting.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He was granted necromantic powers by his dying brother.
Motivation: Further expansion of business; and he seems to be bored by most things
Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 20 (+5) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Burgell Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean blue cloak covering his clean studded leather. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Brown-green garnet (130 gp).
Seebo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is portly but not overly obese. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a giants raid, leaving Seebo alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Flaws: Ugly, Terse. Bonds: Family, Religious, Enemies. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Banded mail.
Beatrice Churchill, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses like a well dressed Stableman does. Her blonde hair is knotted and matted. Her brown eyes have a joyful gleam in them most of the time.
Personality: She has always had a great fascination with Halfling culture. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Beatrice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Beatrice's father didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 11 years.
Motivation: Wants to open a new tavern.
Flaws: Racist, Antagonistic. Bonds: Job, Family, Poor. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 20 pp.
Korinn Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her crest is white, silky, and of moderate length. Her red unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Jeweler. Korinn is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Sold as a small child to a wizard, Korinn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with lycanthropy at a very young age, Korinn has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: Wants to raise her children well; and to unite with her brother
Flaws: Disease. Bonds: Attractive, Job, Family, Mentor. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp.
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