Gomory Rise, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is typically in her Body Guard uniform. She has wavy black hair. Her black eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Pacifist, Gifted. Bonds: Job, Nature. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 19 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Morkral Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He is muscular with a powerful set of arms. His golden hair is singed and shortened. He has gleaming, smiling gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Morkral lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp.
Fistula Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her lance ready. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Fistula lived on a farm with her father, near the main road leading to a nearby town. Her arcane abilities were realized during a raid on her village. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A deep hatred of illithids; and meet up once more with her childhood friend
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Family, Adventurer, Enemies. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Chrysoberyl (110 gp). Iolite (20 gp). Brown-green garnet (110 gp). 1 Masterwork Common Melee.
Marbas Art, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who typically wears black cloth garments or leather armor, he is not a threatening figure. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Half-Orc people; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Joker. Flaws: Disease, Racist. Bonds: Mentor. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Eiravel Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He wears his auburn hair up. His ears are large.
Personality: Aggressive, abrasive, and angry, Eiravel embodies much of what other species detest in the Elves. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the west, but his parents moved at a very young age to the east. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Immigrant, Enemies. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1700 sp. Jade (90 gp). Black pearl (300 gp). Aquamarine (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!