Mardnab Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting blue shirt and pants. Her brown hair is braided into rings. Her gray eyes peer out from beneath her deerstalker blue hat.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Mardnab enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Religious, Mentor. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Darrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Fortune-teller uniform. His head has been shaved. His eyes are likewise amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fortune-teller soon after.
Motivation: To be a Cartwright again.
Flaws: Ugly, Selfish. Bonds: Job, Enemies, Nature. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Sutha Prescott, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. She has wavy black hair. She tend to wears goggles to shield her eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invites people to come help in her community garden.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has built up a small fortune and can afford her own way.
Motivation: She is wracked by social anxiety; and wants to work out more often
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1100 sp. Red spinel (70 gp). 1 Masterwork Thieves’ tools.
Namfoodle Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan Stetson hat and tan clothes. His red hair is matted, messy, and big. He has several tiny topaz earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Namfoodle and his spouse have recently divorced.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Slave. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Buckler.
Bathin Glee, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy black suit. His white hair is heavily combed to the left. His white eyes peer out from beneath his feathered black hat.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and he is content
Ideals: Entrepeneur, Impeccable. Flaws: Insane, Impulsive, Mundane. Bonds: Attractive. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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