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NPC Generator

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Advanced [show]


Three Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in brown turtlenecks beneath a blue coat with brown slacks. Her fur is yellow and curly. Her copper eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Dyer, Three learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She used her abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Secretive, Mundane. Bonds: Job, Slave. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Three Treat, Female Tabaxi Monk 3
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Artin Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a grey shirt with thin blue vertical stripes and black pants, marred by sweets. Her red hair is singed and shortened. Her fierce green eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Artin was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She struck the Map Maker job and began her own company from there.

Motivation: To be a Spice Merchant again; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Opinionated, Extrovert. Flaws: Ugly. Bonds: Job, Nature. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Artin Broodfist, Female Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2

Possessions: 230 gp.


Social Check DCs


Tippletoe Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her red hair down. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Further she is a bit of a stoner and is frequently out of it.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well.

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Attractive, Family. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Tippletoe Maekkelferce, Female Gnome Fighter 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Vanuath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin violet vertical stripes and grey pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His head has been shaved. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Assassin. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a dire rats raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vanuath Caerdonel, Male Elf Paladin 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Diesa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a faded coat and loose pants complete with deerstalker hat. Her hair is short and red. Her gray eyes have a joyful gleam in them most of the time.

Personality: She speaks before she thinks and is too direct. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Nature, Family. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Diesa Dankil, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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