Breena Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears bulky tan painted plate armor. She is an epitome of beauty. She has styled her white hair well, parting it to the left. Her brown eyes peer out from beneath her Stetson tan hat.
Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the north to a Glassblower, Breena learned a great deal about her father's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She then took over the family business and is one of the better Glassblower for hire.
Motivation: To be a Merchant again; and she is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job, In love. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp. Obsidian (16 gp).
Mijira Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western woman likes to wear green tank tops with yellow skirt. She keeps her long black crest kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Superior lock.
Euphemia Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born into a rich family. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Fearful. Bonds: Slave, Attractive, Military, Rich. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Hecat Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears professional attire. Her hair is blue and curly. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast desert. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Willow TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a red collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her hair is silver and very short. She wears a mask on her face.
Personality: Willow hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Willow studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Roofer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac.
Ideals: Artistic, Joker, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
Possessions: 3000 cp.
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