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Advanced [show]


Pennie Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears baggy white pantaloons and a brown scarf. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. Her first spouse was a Merchant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Sensitive, Fearful. Bonds: Attractive, Rich, Family. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Pennie Stoutbridge, Female Halfling Adept 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Darkwood Buckler.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Marshal does. He wears his red fur up. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Cook, who enjoyed hunting, Aura was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor; and he wants revenge against drow

Ideals: Professionalism. Bonds: Job, Enemies, Nature. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Aura In the Wind, Male Tabaxi Wizard 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Helgret Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and is wearing the road beaten gear of a warrior. Her right leg appears badly burned and disfigured. She has a long silver ponytail with little hanging trinkets. Her blue eyes are slightly larger than normal.

Personality: She snorts whenever she laughs or is feeling confident. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Family, Adventurer. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Helgret Ironfist, Female Dwarf Bard 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 4000 cp. Moonstone (40 gp).


Social Check DCs


Andraste Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is chestnut, silky, and of moderate length. She is baby faced.

Personality: She has always had a great fascination with Human culture. She is afraid of women and trembles around them

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and human compassion

Flaws: Racist, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Andraste Mystralath, Female Half-Elf Barbarian 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 150 gp.


Social Check DCs


Bulzo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear white pants and tee shirts. He has shaved his head bald. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Bulzo grew up listening to his mother's many stories. Bulzo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Bulzo Goodbarrel, Male Halfling Cleric 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs

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