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Advanced [show]


Nora Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is portly but not overly obese. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are blue and catlike.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her father raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dragonborn people; and find a way to reverse the transformation of her brother

Ideals: Logical. Flaws: Ugly, Selfish, Racist. Bonds: Poor, Nature. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Nora Broodfist, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 sp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A small bag of saffron. (80 gp).


Social Check DCs


Ahinar Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Gardener does. She carries a battered longbow and tarnished kukri as well. Her hair is cut close to her head. She wears an eyepatch.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Gardener

Voice: American accent

Attributes [hide]

Ahinar Lathalas, Female Elf Cleric 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Flame Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky pastel painted plate armor. He wears a top hat to cover his moderate length lavender fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Job, Adventurer, Mentor. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Flame Grass, Male Tabaxi Commoner 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)18 (+4) 13 (+1)13 (+1)
Skills Investigation +6, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Citrine (80 gp).


Social Check DCs


Tree Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he is well dressed, constantly wearing a pastel suit, brown shirt, and yellow tie. His fur is lavender and curly. His fierce blue eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Tree was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Tree and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tree discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tree fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Tree Wing, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 50 gp.


Social Check DCs


Quarethon Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is physically well-built. His crest is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Opinionated, Fighting. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Quarethon Delmirev, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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