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NPC Generator

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Advanced [show]


Kildrak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears bulky grey painted plate armor. His skin is also unnaturally pale. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes.

Personality: Kildrak wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Farmer, his father struggled to pay the bills. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and revenge

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Enemies, Poor. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Kildrak Balderk, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)16 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp.


Social Check DCs


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean grey cloak covering his clean studded leather. His hair is short and golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Healer like his mother before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane, Shy, Ugly. Bonds: Job. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Veit Bigtoe, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 140 pp. 1 Masterwork Common Melee.


Social Check DCs


Abalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports chestnut long hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born into a rich family. In her 18th year, her parents were killed by a brigands raid, leaving Abalaba alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Addict. Bonds: Rich, Attractive, Enemies. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Abalaba Timbers, Female Gnome Ranger 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)16 (+3) 12 (+1)17 (+3)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp. 2 Smokesticks.


Social Check DCs


Oda Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. Her small hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is harsh and unforgiving.

History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Mundane, Antagonistic, Disease. Bonds: Religious. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Oda Loofollue, Female Gnome Ranger 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)14 (+2) 9 (-1)13 (+1)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Solid gold idol (400 gp).


Social Check DCs


Eiravel Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Retire the richest man in the north; and to protect his home

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Religious, Enemies. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Eiravel Aloro, Male Elf Ranger 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll, Celestial
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1300 sp. Jet (120 gp).


Social Check DCs

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