Malmûg Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His blonde hair is greasy and uncared for. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 360 gp. Brass mug with jade inlays (400 gp). Solid gold idol (500 gp). 1 Half-Plate.
Semyaza Mute, Female Tiefling [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a clover on it. Her purple hair is lengthy and is close to two feet long. Her eyes are a pleasant white.
Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She is harsh and unforgiving.
History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She then took over the family business and is one of the better Tailor for hire.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she's repulsed by the pc
Flaws: Antagonistic, Mundane, PTSD. Bonds: Job, Enemies. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Nagrette Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is black. Her green eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born on a small isolated farm. Nagrette abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Adventurer, Nature. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Backpack.
Mary Blackwood, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. Her brown hair is matted, messy, and big. She has several tiny jet earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Mary would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Immigrant. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Senteq Leffery, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is greasy and uncared for. His amber eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Senteq was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of goblins
Ideals: Persistence, Artistic, Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 cp. Embroidered and bejeweled glove (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!