Jaxi Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern woman has a large green mantle and cape that has been intricately interwoven into her white robe. She wears her brass crest up. Her face is scarred and worn.
Personality: She is overprotective of those who hire her services. Jaxi enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to protect her home
Ideals: Athletic. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Guardian. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp. Amber (60 gp). 1 Banded mail.
Baern Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is long and golden with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are blue and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Baern was born the youngest of three triplets. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and regain custody of his son
Ideals: Athletic, Artistic. Bonds: Attractive, Job, Family. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Musical instrument.
Ar-Karo Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are brown and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Soveliss Othronus, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is brown and very short. His eyes are brown and beady.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also has developed a complete distrust of the Fortune-teller profession.
History: Gifted from a young age, Soveliss studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Gifted. Flaws: Ugly, Greedy. Bonds: Job, Nature. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Borun Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden and curly. He has a dull look in his green eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).
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