Criella Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman dresses well, wearing green shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She plays an instrument quite well.
History: Criella lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Criella took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a layabout and was forced into it by her family
Ideals: Artistic, Gifted. Bonds: Attractive, Job, Family. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 3 Tanglefoot bags.
Korfel Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His green eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: Born to a Map Maker, his father struggled to pay the bills. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Sensitive. Bonds: Attractive, Religious, Poor, Nature. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Fallond Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Ranged Weapon.
Havilar Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears a black coat over a green low-cut shirt, and a Stetson hat upon her head. Her clothes are grease stained in places. Her crest is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a pair of adventurers, Havilar grew up listening to her father's many stories. When Havilar reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Military. Occupation: Navigator
Voice: French accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 gp. Sard (40 gp).
Umpen Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue broad hat and blue clothes. He is physically well-built. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Fisher profession.
History: Born in the south to a Blacksmith, Umpen learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and meet up once more with his childhood friend
Ideals: Disciplined. Bonds: Attractive, Job, Poor, Adventurer, Enemies. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
Possessions: 150 gp.
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