Mozfel Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his red hair well, parting it to the right. His green eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Flaws: Disease, PTSD. Bonds: Attractive, Job. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Good lock.
Margery Cooper, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown costume with the symbols of magic on her torso. She keeps her blonde hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments
History: She was born several months after her father was called into army service. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She was granted necromantic powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Opinionated, Gifted. Bonds: Immigrant, Attractive, Military. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 120 gp.
Ilga Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white coat over a brown low-cut shirt, and a broad hat upon her head. She wears a broad hat to cover her moderate length silver hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born to a pair of adventurers, Ilga grew up listening to her father's many stories. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Assassin.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fisher again
Ideals: Fighting. Bonds: Job, Family, Adventurer, Nature. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 2 Holy water.
Frederick Tyndall, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is bald on top and has large chestnut tufts of hair around his ears. He has several tiny opal earrings on each ear.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Tree Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, and she perpetually has her nunchaku ready. She wears a deerstalker hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Tree is depressed about a lot of things. She tends to be a nihilist. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tree is combative with any and all who dare try her patience in the slightest.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Slave. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp. Amethyst (100 gp). 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
