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NPC Generator

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Advanced [show]


Beatrice Axton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a long, brown, dusty cloak. Her silver hair is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Energy wise she seems alert and responsive.

History: A powerful slaver made her what she is. She worked as a nervous Blacksmith and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Job, Religious. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Beatrice Axton, Female Human Fighter 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp.


Social Check DCs


Herleva Stratford, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She tends to wear a large brown jacket. Her whole body is exceptionally muscular. She has moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.

History: Sold as a small child to a wizard, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Herleva and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Herleva Stratford, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. Azurite (7 gp).


Social Check DCs


Rosamund Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears many layers of old clothing at all times. She has moderate length auburn hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is skeptical of what others tell her and is slow to trust.

History: Rosamund was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and doesn't want to be a navigator and was forced into it by her family

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Family, Adventurer. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Rosamund Hadleigh, Female Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Manea Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her purple hair is heavily combed to the right. She wears a mask on her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.

History: The child of a Gardener, who enjoyed hunting, Manea was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Manea took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Tiefling compassion; and she feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed, Hedonist, Racist. Bonds: Nature. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Manea Mockery, Female Tiefling Warlock 1
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 700 sp. Azurite (12 gp).


Social Check DCs


Tyna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a white shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She's also a talented Stylist, but doesn't like to broadcast it.

Motivation: To prove her worth to the world.

Flaws: Terse, Impulsive. Bonds: Attractive, Poor. Occupation: Gardener

Voice: German accent

Attributes [hide]

Tyna Fastfoot, Female Halfling Ranger 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 18 (+4)8 (-1)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 sp. 1 Banded mail.


Social Check DCs

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