Waywocket Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This woman has a large blue mantle and cape that has been intricately interwoven into her white robe. She has a penchant for wearing a ring with an oversized amber on her left hand. She wears a feathered hat to cover her moderate length auburn hair. Her fierce gray eyes like to dwell on things.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her mother raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is greedy; and she is unsatisfied with her job
Ideals: Justice. Bonds: Rich, Job, Adventurer, Nature. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Matilda Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is an epitome of beauty. Her moppish white hair is in a traditional bowl cut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She uses divination through singing.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge; and she is greedy
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive, Enemies. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 gp.
Dustin Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear violet clothing when he does not wear armor. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant gray.
Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and someone believes him a fraud
Ideals: Fighting. Bonds: Adventurer, Poor, Attractive, Enemies. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
Brottor Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is bristling with hidden weapons, mostly axes and halberds. His chestnut hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the north, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Slave, Immigrant. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 19 (+4) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Amethyst (120 gp). 3 Antitoxin.
Aramil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His golden hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1800 sp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
