Kelter Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple black line shooting up and back down. He carries with him a set of daggers on his belt, each one with a topaz on the hilt. His white hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are green.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Dragonborn compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated, Gifted. Flaws: Racist. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Brass mug with jade inlays (200 gp).
Tharivol Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He has moderate length silver hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.
History: A powerful necromancer made him what he is. A freak accident while working with his Bricklayer mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Flaws: Depressed, Disease, Antagonistic. Bonds: Attractive, Has a crush, Mentor. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2000 sp.
Rael Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others
Ideals: Opinionated. Flaws: Fearful. Bonds: Adventurer, Attractive, Religious. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
Pallabar Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many grey ritualistic tattoos. He wears a blue cloak and cross-gartered grey stockings. His golden hair is thinning but still full. His amber eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Glassblower, who enjoyed hunting, Pallabar was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered poetry. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Justice, Artistic. Flaws: Shy. Bonds: Nature, Family. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Left-Handed Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. He keeps his yellow fur in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Left-Handed would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and to be a performer again
Ideals: Joker. Flaws: Ugly. Bonds: Military, Nature, Job. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Eye agate (14 gp).
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