Azza Random, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears silk and lounges about seductively. Her purple hair is drawn into a tight pony tail with a skull scrunchie. Her black eyes have a joyful gleam in them most of the time.
Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Many orcs want her driven away; and someone believes her a fraud
Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 10 pp.
Rosamund Browning, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. Her head has been shaved. Her eyes are likewise blue.
Personality: She is irascible and easily irritated. As long as the job gets done she does not care how it got done.
History: Rosamund was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Sabotage a competitor; and to be a animal trainer again
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp. Cloth of gold vestments (110 gp).
Gargax Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his longsword ready. His crest is black and curly. He has gold eyes.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to be a armorer again
Ideals: Fighting, Artistic. Flaws: Secretive, Disease. Bonds: Job. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 120 gp.
Geoffrey Gresham, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man prefers to wear brown clothing when he does not wear armor. He has a very tight haircut. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Glassblower like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Job, Family, Immigrant. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp.
Elysande Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her silver hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily eccentric. She does not trust anyone and sleeps with one eye open.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Elysande was born on a far southern forest where she grew up under the tutelage of her mother, an expert Painter. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she is content
Flaws: Insane, Insomniac, Mundane. Bonds: Poor, Immigrant. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
