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Advanced [show]


Mordai Idea, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black shirt with thin yellow vertical stripes and brown pants. His dark red hair is heavily combed to the right. His ears are large.

Personality: Aggressive, abrasive, and angry, Mordai embodies much of what other species detest in the Tieflings. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Mordai and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Mordai Idea, Male Tiefling Paladin 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp. 1 Disguise kit.


Social Check DCs


Hamil Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Brewer. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are gray and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hamil took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Hamil Whispermouse, Male Halfling Wizard 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Radomir Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is long and unkept. His amber unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Disease, Selfish. Bonds: Slave, Religious. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Radomir Underfoot, Male Halfling Adept 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 gp. Amethyst (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cockaby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his axe and is in decent physical shape. He sports a flattop hair cut. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Cockaby studied abroad. After coming to the age of reason, Cockaby took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Joker, Fighting, Gifted. Flaws: Disease. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Cockaby Scheppen, Male Gnome Druid 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 4 Antitoxin.


Social Check DCs


Valafar Care, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His hair is silver and very short. His red eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Valafar lived on a farm with his mother, near the main road leading to a nearby town. In his 16th year, his parents were killed by a orcs raid, leaving Valafar alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Valafar Care, Male Tiefling Warrior 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 sp. Red-brown spinel (120 gp). Tiger eye turquoise (6 gp). Blue quartz (6 gp).


Social Check DCs

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