Ishte Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Butcher does, and sports empty pouches on her belt. Her brown hair is kept up in a ponytail inside a feathered hat. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing herself, she comes off as nervous. She is a font of random trivia from the lore and stories she has discovered
History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Butcher like her mother before her.
Motivation: She is greedy; and expand her business
Ideals: Logical. Flaws: Addict, Shy. Bonds: Job, Rich. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Gomory Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an entirely green suit with red socks and a vest with buckled shoes, and a wedding ring on her right hand. Her Stetson hat is riddled with cuts and holes. She has red eyes and a green hat with a red feather.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gomory was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of her son; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert. Flaws: Ugly. Bonds: In love, Criminal record, Family. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 60 gp. Citrine (50 gp). Golden yellow topaz (400 gp). Chrysoberyl (130 gp). 1 Masterwork Uncommon Weapon.
Bethrynna Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears many layers of old clothing at all times. Her black hair is greasy and uncared for. She wears an eyepatch.
Personality: Bethrynna is depressed about a lot of things. She tends to be a nihilist. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a necromancer, Bethrynna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Bethrynna was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Roofer. She left for the east, certain she would find work there.
Motivation: She loathes her own lifestyle; and she is wracked by social anxiety
Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Mentor, Immigrant. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1500 sp. 1 Masterwork Common Melee.
Alberich Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a brown and yellow handkerchief worn on his right side and is in decent physical shape. His blonde hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Alberich does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud.
Flaws: Addict, Shy, Depressed. Bonds: Military, Religious, Enemies. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp. Red garnet (50 gp). 1 Masterwork Musical instrument.
Three In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear pastel tank tops with brown skirt. Her yellow fur is lengthy. Her hazel unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Guard. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She struck the Guard job and began her own company from there.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich, In love. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp. Rose (70 gp). 1 Average lock.
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