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Ghesh Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a green and tan robe with the hood down. His copper crest is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Ghesh is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: The child of a Healer, who enjoyed hunting, Ghesh was taken on many hunting expeditions. Ghesh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Ghesh Ghaallixirn, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 40 pp. Blue quartz (11 gp).


Social Check DCs


Odo Sharps, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants, and he perpetually has his lance ready. He has shaved his head bald. His eyes are brown.

Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Spice Merchant business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Spice Merchant soon after.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Job, Religious, Family. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Odo Sharps, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. 1 Magnifying glass.


Social Check DCs


Anselm Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems, and he perpetually has his kukri ready. He wears a top hat to hide his balding. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Horineth, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Aquamarine (300 gp).


Social Check DCs


Kristryd Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown vest and prefers red and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. She is bald on top and has large golden tufts of hair around her ears. Her blue eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also is a firm believer in the womanly ideal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Kristryd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Impulsive, Disease. Bonds: Nature, Rich. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Kristryd Silveraxe, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)8 (-1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp.


Social Check DCs


Vaina Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears baggy violet pantaloons and a black scarf. Her black hair is smooth and relatively long. Her gray eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was raised in a plains tribe. Vaina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She wants revenge against gnolls.

Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Nature, Adventurer. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Vaina Crane, Female Half-Elf Aristocrat 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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