Spring Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her black fur to look like a famous performer. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is frequently practicing swordplay.
History: The child of a Ploughman, who enjoyed hunting, Spring was taken on many hunting expeditions. She was an apprentice working in her mother's forge. She's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Money/treasure.
Flaws: Antagonistic. Bonds: Rich, Military, Nature, Job. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp. Silver comb with moonstones (300 gp).
Lilli Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her skin is fair and her fingers are delicate and long. She wears a small hat to hide her balding. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sold as a small child to a wizard, Lilli was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Many brigands want her driven away; and revenge
Ideals: Justice. Bonds: Adventurer, Mentor, Job, Enemies. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Everburning torch. 4 Acid flasks.
Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is wearing a long, green cloak. His clothes are grease stained in places. His crest is blue, silky, and of moderate length. His eyes are gold.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Mozikth was born on a far southern mountains where he grew up under the tutelage of his father, an expert Healer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Gillyd Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is slicked back into a classic pompadour. Her gray eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She would rather hide behind her crafts than deal with other people.
History: Gillyd hails from a village terrorized by goblins. In her 10th year, her parents were killed by a goblins raid, leaving Gillyd alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of goblins; and many goblins want her driven away
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 20 (+5) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Tagga Harlow, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with wide-brimmed hat. Her black hair is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Tagga is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Barrister in town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Barrister job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!