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Advanced [show]


Qualen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a faded coat and loose pants complete with top hat. His hair is greying and his face has many wrinkles. He has gray eyes and a tan hat with a blue feather.

Personality: He dislikes all the random violence that takes place in the south. A true patriot, Qualen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Qualen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Retire the richest man in the south; and wants to raise his children well

Ideals: Pacifist, Entrepeneur. Bonds: Military, Mentor. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Qualen Shadowcloak, Male Gnome Paladin 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. Silver pearl (140 gp).


Social Check DCs


Spring Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his lavender fur in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Spring Wing, Male Tabaxi Bard 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1000 cp.


Social Check DCs


Bertram Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his auburn hair to look like a famous performer. This blue eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Bertram was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Joker, Logical. Bonds: Job. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Bertram Warmwater, Male Halfling Adept 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10 pp. Bloodstone (70 gp).


Social Check DCs


Shamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts. Her hair is cut close to her head. Her violet eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of a Shoemaker, who enjoyed hunting, Shamil was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Adventurer, Nature. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Shamil Wildwander, Female Gnome Aristocrat 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs


Snafû Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His auburn hair is cut short with large spiked bangs in the front. His eyes are gray.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's attracted to the PC.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Immigrant, Slave. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Snafû Lindsay, Male Half-Orc Barbarian 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1900 sp.


Social Check DCs

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