Aelar Holimion, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His white hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the west. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Addict, Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp. Chrysoprase (80 gp).
Rimple Reese, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Rimple was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has achieved small success as a Mayor.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Job. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Brakka Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many red ritualistic tattoos. She wears a fancy black dress. Her white hair is lengthy. Her eyes are amber and she is always smoking a pipe.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a forest tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has passion for adventuring and risk; and she is a bit of a kleptomaniac
Ideals: Joker, Fighting. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Melech Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern man wears a tight fitting green shirt and pants. His chestnut hair is singed and shortened. His eyes are silver and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Melech is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Melech was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Melech's mother didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Justice, Artistic. Flaws: Ugly, Antagonistic. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Pandjed Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. He keeps his bronze crest in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Insane, Fearful. Bonds: Poor, Religious. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Banded agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
