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Advanced [show]


River Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Roofer uniform. His fur is brown and curly. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: River hails from a village terrorized by gnolls. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business.

Ideals: Opinionated. Bonds: Job, Enemies, Debt, Adventurer. Occupation: Roofer

Voice: Whispers

Attributes [hide]

River Mirror, Male Tabaxi Ranger 4
Medium (6'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs


Uzza Aid, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a green costume with the symbols of the four houses of cards on her torso. Her whole body is exceptionally muscular. She wears a small hat to hide her balding. Her fierce red eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Uzza was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Uzza took refuge in the large cave and found the beat up warhammer and armor she uses now. Due to her spouse's obsession with being a Actor they were divorced and she won custody of their daughter. She worked as a Doctor, and she later adopted a second daughter.

Motivation: To unite with her brother.

Flaws: Emotional. Bonds: Immigrant, Family, Poor, Nature. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Uzza Aid, Female Tiefling Barbarian 3
Medium (5'2") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)18 (+4) 15 (+2)14 (+2)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and very much looks the part of a Sailor. His left hand appears badly burned and disfigured. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Sailor like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Addict. Bonds: Job, Nature. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Alberich Graybeard, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Boddynock Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Boddynock Folkor, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Varis Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt with thin brown vertical stripes and blue pants. His silver hair is still thick. His brown eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Family, Slave. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Varis Aloro, Male Elf Cleric 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp. Black velvet mask with numerous citrines (80 gp). Large well-done wool tapestry (600 gp). Solid gold idol (300 gp). 1 Half-Plate.


Social Check DCs

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