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Advanced [show]


Nissa Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. Her golden hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy and tries to find solutions quickly.

History: She was born in the north, but her parents moved at a very young age to the west. She helped her mother out around the business and became quite the natural. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Lazy. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Nissa Sympony, Female Gnome Barbarian 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Murook Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her tongue was cut out and she uses sign language. The war was a terrible time for her, and Murook does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Flaws: Disease, Depressed, Antagonistic. Bonds: Adventurer, Military. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Murook Graham, Female Half-Orc Wizard 2
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 210 gp. 1 Banded mail.


Social Check DCs


Kansif Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'5" and wears a black shirt with thin brown vertical stripes and green pants. Her auburn hair is still thick. She has hazel eyes and a black hat with a brown feather.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a ruthless business woman, a trait she acquired from her mother.

History: Kansif hails from a village terrorized by dire rats. She was an apprentice working in her mother's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is compelled to act according to her religious beliefs; and many dire rats want her driven away

Ideals: Optimist, Entrepeneur. Bonds: Enemies, Job, Religious. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Kansif Ainsworth, Female Half-Orc Druid 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Mijira Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her mace always slung over her shoulder. She carries with her a set of maces on her belt, each one with a jet on the hilt. Her bronze crest is still thick. Her red eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has all her life been fascinated with poetry.

History: She comes from a rich western family. She moved from fad to fad and when she turned 15 she discovered poetry. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mijira Bhenkumbyrznaax, Female Dragonborn Expert 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Stealth +1
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 70 gp. Amethyst (160 gp).


Social Check DCs


Fragrant In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her orange fur. She is very pretty but has cold, dead eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Artistic, Pacifist. Bonds: Rich, Attractive, Nature. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Fragrant In the Morning, Female Tabaxi Adept 3
Medium (4'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 700 sp. 1 Small steel mirror. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs

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