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Advanced [show]


Habor Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to cover his moderate length white hair. He has silver eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Slave. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Habor Ideal, Male Tiefling Rogue 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Charles Brandon, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he very much looks the part of a Soapmaker. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of a Sculptor, who enjoyed hunting, Charles was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Soapmaker.

Motivation: To be a Sculptor again; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Job, Attractive, Enemies, Nature. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Charles Brandon, Male Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Karg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his silver hair. His eyes are likewise green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His childhood dream was to be a Bellfounder, but he was a colossal failure. He then took over the family business and is one of the better Mortician for hire.

Motivation: A deep hatred of illithids; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Karg Garfield, Male Half-Orc Fighter 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5

Possessions: 110 gp. 1 Small steel mirror.


Social Check DCs


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He wears a broad hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Trym Southey, Male Human Fighter 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Iolite (20 gp).


Social Check DCs


Bertram Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male has a large red mantle and cape that has been intricately interwoven into his tan robe. He is tall, broad shouldered and powerfully built. His hair is short and blonde. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease, Antagonistic. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Bertram Nimblefingers, Male Halfling Warlock 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp. Jet (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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