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Advanced [show]


Kite Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears bulky brown painted plate armor and is in decent physical shape. Her fur is brown and curly. Her eyes are a pleasant green.

Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered

History: Kite lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has been saving her money to try and buy her brother's freedom.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she desires power and/or immortality

Ideals: Logical. Bonds: Family, Adventurer, Enemies. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Kite Timber, Female Tabaxi Cleric 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp.


Social Check DCs


Maynild Lindsey, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a grey suit, blue shirt, and violet tie. Her red hair, when down, is lengthy. Her eyes are violet and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a small toy that she constantly fidgets with.

History: Maynild was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To prove her worth to the world; and expand her business

Ideals: Persistence. Flaws: Addict, Impulsive. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Maynild Lindsey, Female Human Sorcerer 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Fenriz Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely green suit with yellow socks and a vest with buckled shoes. His red hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Fenriz was raised in a hard working conservative environment. A freak accident while working with his Jeweler mother left him crippled. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Joker. Flaws: Lazy, Disease. Bonds: Job, In love. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Fenriz Bitter, Male Tiefling Barbarian 3
Medium (6'10") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork manacles. 1 Good lock. 1 Climber’s kit.


Social Check DCs


Sethrekar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with small hat. His crest is green and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Antagonistic. Bonds: Military, Criminal record, Enemies. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Sethrekar Imbixtellrhyst, Male Dragonborn Aristocrat 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Kriv Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy black suit. He wears his gold crest up. His gold unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Kriv's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: He was born in the south. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Kriv Hshhsstoroth, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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