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Advanced [show]


Margery Appleton, Female Human [Permalink]

Personal [hide]

Description: This woman sports brown clothing, slightly heavier than average wear, and sports empty pouches on her belt. Her black hair is smooth and relatively long. Her eyes are blue and catlike.

Personality: She hates Humans with a passion. As such she is filled with self loathing. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Human conditions. She was granted martial powers by her dying sister.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Gifted. Flaws: Racist. Bonds: Family. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Margery Appleton, Female Human Rogue 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Elysande Chatham, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a fancy brown dress. She wears her hair in dreadlocks. Her fierce green eyes like to dwell on things.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.

History: Elysande was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Persistence, Gifted, Entrepeneur. Bonds: Attractive, Poor, Enemies. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Elysande Chatham, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. Eye agate (14 gp).


Social Check DCs


Shifting In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. She sports a flattop fur cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the south to a Slave Trader, Shifting learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered south to less war torn lands. Being a Slave Trader kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Shifting In the Storm, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Jarsali Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple tan robe with white stripes complete with hood. She keeps her chestnut hair in a pixie cut. Her green eyes peer out from beneath her Stetson tan hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 13 years.

Motivation: To be a Sailor again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Jarsali Suithrasas, Female Elf Druid 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Oskar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His moppish red hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. During his travels, Oskar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oskar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oskar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Oskar Glanhig, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 380 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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