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NPC Generator

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Advanced [show]


Damaia Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears just a green suit. Her white hair, when down, is lengthy. Her eyes are likewise gold.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of brigands once and for all.

History: Born in the south to a Baker, Damaia learned a great deal about her mother's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by brigands. Damaia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg

Ideals: Joker. Bonds: Enemies, Job, Rich, Has a crush. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Damaia Lithe, Female Tiefling Warrior 1
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Banded agate (16 gp).


Social Check DCs


Nordak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man sports grey clothing, slightly heavier than average wear. With bright blonde hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Nordak has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic, Selfish, Disease. Bonds: Poor. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Nordak Graybeard, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 110 gp.


Social Check DCs


Naamah Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern woman wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She wears a Stetson hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.

Personality: She is calm most of the time but flees social interaction. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: The child of eastern immigrants she idolized her father. She struck it rich when she found rare goods in large quantities. She left for the east, certain she would find work there.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Naamah Mercy, Female Tiefling Warlock 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 2000 cp.


Social Check DCs


Henry Lindsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Nature, Debt. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Henry Lindsay, Male Human Warlock 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 70 gp.


Social Check DCs


John Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His red hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Mellerelel, Male Half-Elf Adept 2
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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