Three Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. She has brown fur. Her eyes are likewise copper.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Military, Criminal record. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Ridaro Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is heavily combed to the left. Her green eyes are slightly larger than normal.
Personality: A deeply religious woman she believes everything happens for a reason. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She got into the Engraver business at a young age. Ridaro was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She inherited the family business which she has now maintained for 14 years.
Motivation: To reunite with her absent father; and wants to open a new tavern
Ideals: Artistic, Philantrophist. Bonds: Religious, Family, Job. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 170 gp.
Uzza Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'0" and wears green painted combat armor at almost all times. Her left leg appears badly burned and disfigured. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Bonds: Criminal record, Poor. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 15
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp. Brown-green garnet (70 gp).
Aura Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear brown clothing when she does not wear armor. Her white fur has been sun bleached extensively. She has several tiny emerald earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a white middle class family as the only child. She moved out east to avoid the crime she committed. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Nothing but the best is good enough for her; and she is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Rich, Job, Criminal record. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Druidic, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ugarth Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'7" and wears a fancy white suit. With bright silver hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Ugarth was raised in a hard working conservative environment. His childhood dream was to be a Stableman, but he was a colossal failure. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Retire the richest man in the west; and expand his business
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 4000 cp. Carnelian (70 gp). 1 Darkwood Shield.
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